Since we make the Mag for you, we want to know what you’d like to see in Issue 7! This can be article ideas, datasheet ideas (for downloadable supplements), or regular features (Homebrew, etc).
This isn’t to say we’re out of article ideas, but it’s no good to put out content that folks aren’t interested in. Make sense? Good!
Cheers all,
Mr C



#1 by J-P - February 17th, 2010 at 19:02
Maybe a system of secret objectives? A card deck that each player could draw from before each game to get an extra objective in addition to the normal objectives would make things rather interesting, and change the whole landscape of the games. Even those (rather threadbare) random mission from the main rulebook would be way more interesting when you’re not completely sure what your opponent is trying for.
#2 by Consadine - February 17th, 2010 at 22:28
With options like “Kill an Enemy HQ” or “Kill 1 Vehicle via Ramming”?
#3 by Tacobolter - March 9th, 2010 at 21:52
I second the card stuff, but maybe some more on kill team? that would be nice, even though Battle missions has kill team rules.
#4 by Brian Wardle - March 11th, 2010 at 20:54
I love the idea of the card stuff. I would also like more advise articles on choosing an army…especially for the new players (like myself) that is having a hard time choosing components of an army.